Call for Papers
Special Issue: Shifting Boundaries: Practices and Theories, Arts and Technologies
Guest Editor: Anthony (Tony) Brooks
The interweaving of arts and digital technologies has unfolded in many fields, including interaction design, game creation, VR and AR development, and emerging creative practices. This special issue calls for new bodies of practical work as well as critical theoretical explorations that explore these fields beyond disciplinary boundaries. This issue aims to assemble contributions from across a range of digital practices that specifically address the productive encounter of arts and digital technology. This includes, but is not limited to:
Examples include but are not limited to:
● Games, Interactivity
● Virtual Reality and Augmented Reality
● Gamification
● Interactive Art (innovative interactive installations)
● Augmented Performing Arts (innovative performances and shows enhanced by ICT technologies), Augmented Reality applications in art and design
● Information visualization
● Big Data
● Applications and interfaces for Mobile Devices
● Virtual worlds, Metaverse, Avatars and Presence
● Multimedia, Image Processing, Digital Photography
● Audio Art, Sound Design
● New Media Technologies
● Corporeal Art/Design Systems (sensors, wearable computing, motion tracking etc.)
● Generative/Aleatoric Systems
● Media Archeology
● Virtual Museums and Curatorial Practices
● Theoretical Studies and research output that resides at the intersection of the fields of art, design and technology
Important Dates:
Abstracts due (via email): March 6
Full papers due: April 17
Final versions due: May 17
Expected publication: Fall, 2020
Mais informações aqui.
